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reading notes 4 & 5

February 28, 2018

consider spiritual experience

 

 

tilt brush @google

 

A SENSE OF ENVIRONMENT AND PRESENCE

When you first launch into Tilt Brush, you’ll find yourself standing on a floor in a dark environment. You always have the option to switch to a blank canvas, but the floor helps ground your understanding of scale and world location. While you can scale your scene like other applications, the world’s vertical rotation is locked, so you’ll always have an intuitive understanding of what is up and down. This locked rotation feature is the main thing I find myself needing with the other design apps. That said, I wish Tilt Brush included an option to unlock rotation so drawing on the underside of things would be easier.

 

 

quil

 

layer system @oculus

 

 

oculus medium

like zbrush

 

Lesson 1: Simple Characters Can Be Compelling

 

Lesson 2: Visual Design Doesn’t Need Detail to Be Effective

 

Lesson 3: If a Structure Works, Reuse It

 

Lesson 4: Interactivity Can Take Many Forms

 

Lesson 5: Standard Conventions Should Guide Experience

 

Achievement Unlocked

 

 

 

 

We propose those of Contingency, Presence, Interactivity and Narrative Representation. By contingency, we mean how far the time and space of the narrative is contingent on real time and space; by presence how far the spectator/user physically shares the time and space of the narrative; by interactivity how far they interact with the story process and by narrative representation the characteristic form of narrative in the medium.

 

 

 

 

 

 

 

 

 

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